Between May 12th and 14th, 2025, and again between October 21st and 23rd, 2025, the Slovenian team, together with project partner Khora, filmed 4 VR videos for the VR4Empathy Project.
The shootings took place at different locations across Slovenia, each carefully chosen to support immersive storytelling and bring young viewers closer to themes of sustainability, digital responsibility, intergenerational learning, and care for the natural world.
Through these 4 films, the Slovenian production explored how immersive VR experiences can open space for reflection, empathy and responsibility — not by explaining values from a distance, but by placing the viewer inside landscapes, communities and symbolic situations where these values can be felt.
4 Seasons: Preserving the privilege of nature
The first Slovenian VR film, originally developed under the working title The Last Airbender and later finalised as 4 Seasons, was filmed in May 2025 at different natural locations in Slovenia.

The film invites viewers into forests, meadows, soil, water, and sunlight, emphasising that nature is not something outside us but something we belong to. Its central message is that all four seasons matter — not only as a beautiful rhythm of the year, but as a living balance that supports biodiversity, climate stability, emotional wellbeing and our sense of humanity. The story reminds us that if we lose contact with the natural world, we not only lose landscapes; we risk losing part of ourselves.
Scout life: Making memories, creating the future
The 2nd film shot in May was Scout Life, based on the script Making Memories, Creating Future – The Sustainability of Youth Action. Filming focused on scout life in nature, especially around Kočevski Rog and the scout environment.
This VR story highlights sustainability not as an abstract concept, but as a lived value. By gathering food from nature, preparing meals together, walking through the forest, helping on a farm, and sharing work, stories, and food, the film shows that sustainability begins in simple actions: cooperation, responsibility, volunteering, and respect for nature. The scouts learn — and show — that a sustainable future is built through community, care and the willingness to give.


Romeo and Juliet 5G: When information changes everything
During the 2nd filming period, between October 21st and 23rd, 2025, the Slovenian team, together with project partner Khora, filmed a VR story on digital literacy and safety in the digital age titled Romeo and Juliet 5G – The Real Value of Information.
Filmed through the symbolic contrast between the postal pigeon centre and the ARNES server room in Ljubljana, the film explores how information travels — from feathers to fibre, from messages carried by birds to data moving at digital speed. By connecting Shakespeare’s tragedy with the world of algorithms, attention and misinformation, the film shows how incomplete, delayed or distorted information can change everything. Its key message is urgent and contemporary: in a world where we scroll, react and decide too quickly, truth requires pause, reflection and courage.



Re:Generation – The real salt of the earth
The final Slovenian VR film was Re:Generation – The Real Salt of the Earth, also filmed in October 2025. The film focuses again on sustainability, but this time through the language of renewal, repair and intergenerational responsibility.

The final Slovenian VR film was Re:Generation – The Real Salt of the Earth, also filmed in October 2025. The film focuses again on sustainability, but this time through the language of renewal, repair and intergenerational responsibility.
Together, the 4 Slovenian VR videos form a coherent contribution to the VR4Empathy Project. They move from the beauty and fragility of the four seasons, through scout values and community action, to the dangers of misinformation and the hope of regeneration.
The Slovenian filming process showed that empathy can be developed through direct experience: by standing inside a forest, sitting by a scout fire, entering a server room, watching a message fail to arrive, or witnessing young people give discarded things a new future.
Through immersive technology, these films not only inform. They invite young viewers to feel, question and act — for nature, for truth, for community and for the generations that come after us.
Don’t miss a pit in our activities and follow us on Linkedin and Facebook pages!

